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Showing posts with label Programming. Show all posts
Showing posts with label Programming. Show all posts

Monday, January 10, 2011

Check Out Visual Basic Graphics Programming (Wrox Briefs) for $6.99

Visual Basic Graphics Programming (Wrox Briefs) Review






Visual Basic Graphics Programming (Wrox Briefs) Overview


This Wrox Blox shows you how to add graphics to Visual Basic 2008 applications by explaining fundamental graphics techniques such as: drawing shapes with different colors and line styles; filling areas with colors, gradients, and patterns; drawing text that is properly aligned, sized, and clipped exactly where you want it; manipulating images and saving results in bitmap, JPEG, and other types of files. Also covered are instructions for how to greatly increase your graphics capabilities using transformations, which allow you to move, stretch, or rotate graphics. They also let you work in coordinate systems that make sense for your application.  The author also describes techniques for using the above in printouts, describing the sequence of events that produce a printout and show how to generate and preview printouts, with examples which show how to wrap long chunks of text across multiple pages, if necessary.

In addition, you will learn about two powerful new graphic tools that were introduced with .NET Framework 3.0: WPF graphics and FlowDocuments.   XAML graphic commands allow a WPF application to draw and fill the same kinds of shapes that a program can draw by using graphics objects.

Finally, a discussion on the FlowDocument object shows you how to define items that should be flowed across multiple pages as space permits. This lets you display text, graphics, controls, and other items that automatically flow across page breaks. FlowDocument viewers make displaying these documents easy for you, and simplifies the user's reading of the documents. 

This Wrox Blox also contains 35 example programs written in Visual Basic 2008, although most of the code works in previous versions of Visual Basic .NET as well. The most notable exceptions are WPF graphics and FlowDocuments, both of which require WPF provided in .NET Framework 3.0 and later. 

Table of Contents

Section 1: Using Graphics, Pens, and Brushes 2

Getting a Graphics Object 3

Using a Graphics Object 5

Creating Pens 8

Creating Brushes 11

Section 1 Wrap-up 13

Section 2: Using Advanced Pens and Brushes 14

Custom Dash Patterns 14

Longitudinal Stripes 16

Custom End Caps 17

Linear Gradient Brushes 18

Path Gradient Brushes 20

Section 2 Wrap-up 21

Section 3: Drawing Text 22

Drawing Simple Text 22

Using Layout Rectangles 23

Section 3 Wrap-up 27

Section 4: Manipulating Images 27

Creating and Loading Bitmaps 27

Manipulating Bitmaps 29

Saving Image Files 32

Section 4 Wrap-Up 33

Section 5: Using Transformations 33

Basic Transformations 33

World Coordinate Mapping 36

Section 5 Wrap-up 40

Section 6: Printing 40

Using PrintPage 41

Using Other Event Handlers 44

Printing Transformations 45

Section 6 Wrap-up 48

Section 7: Using WPF Graphics 48

Decorative Controls 49

Shape Controls 49

Brushes 53

ImageBrush 56

Section 7 Wrap-up 57

Section 8: Building FlowDocuments 57

BlockUIContainer 58

List 58

Paragraph 58

Section 58

Table 58

Section 8 Wrap-up 60

Conclusion 61

About Rod Stephens 62

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*** Product Information and Prices Stored: Jan 10, 2011 17:15:06

Monday, December 27, 2010

Check Out Programming C# 3.0 for $39.99

Programming C# 3.0 Review






Programming C# 3.0 Overview


Written by popular author and .NET expert Jesse Liberty, this thoroughly updated tutorial for beginning to intermediate programmers covers the latest release of Microsoft's popular C# language (C# 3.0) and the newest .NET platform for developing Windows and web applications.

Our bestselling Programming C# 3.0, now in its fifth edition, is a world-class tutorial that goes well beyond the documentation otherwise available. Liberty doesn't just teach C#; he tells the complete story of the C# language and how it integrates with all of .NET programming, so that you can get started creating professional quality web and Windows applications.

This book:
  • Provides a comprehensive tutorial in C# and .NET programming that also serves as a useful reference you'll want by your side while you're working
  • Covers all of the new features of the language, thoroughly integrated into every chapter, rather than tacked on at the end
  • Provides insight into best practices and insight into real world programming by a professional programmer who worked with C# as an independent contractor for nearly a decade before joining Microsoft as a Senior Program Manager
  • Every chapter in this book has been totally revised, and the entire book has been reorganized to respond to the significant changes in the language
  • Full coverage, from the ground up of LINQ (Language Integrated Query) and other C# 3.0 language innovations to speed up development tasks
  • Explains how to use C# in creating Web Applications as well as Windows Applications, using both the new Windows Presentation Foundation (WPF) and the older WinForms technology
This new edition of Programming C# 3.0 is for working programmers who want to develop proficiency in Microsoft's most important language. No prior .NET experience is required for you to get started. There's no time like the present to work with C# -- and no book like this one to teach you everything you need to know.

Special note to VB6 and Java programmers: if you've decided to transition to .NET, this book will take you there.




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*** Product Information and Prices Stored: Dec 27, 2010 13:45:05